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OpenClonk: Back to the Rocks

OpenClonk is a free multiplayer action game where you control clonks, small but witty and nimble humanoid beings. The game is mainly about mining, settling and fast-paced melees. OpenClonk is also not just a game but also a versatile 2D game engine that offers countless possibilites to make own mods.

OpenClonk is the successor of the shareware game series Clonk and thus inherits many features of it. Our first milestone contains some quick multiplayer melee and parkour rounds. Read on...

Community & Links

Forum

Forum: In our development forum, we discuss about the game. This is where public development takes place. If you got questions about the game or want to give some feedback, this is the place to go.

IRC: Meet us in the channel #openclonk on irc.euirc.net

Bugtracker: Found a bug? Report it here.

C4Script Documentation: Get familiar with OpenClonk's scripting language to develop your mods for the game.

Blog: Updates & News

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In the Controls rework, we also revisited the Carry Heavy system to fit in better. Additionally we changed how constructing [...]

Shiny new Controls/UI March 21, 2012

OpenClonk now has updated Controls and a new UI! The aim of these changes is to provide comfortable and easy [...]

Crash landing! March 10, 2012

After some of the basic settlement concepts have been ironed out, we noticed just playing Gold Mine all day got [...]

Do you have the power? February 19, 2012

Electricity in Clonk has always meant taking a power producer, for example a windmill, and linking it to a power [...]

OpenClonk 2.2 released February 10, 2012

This is a bug fix release. Most importantly, the game should now work correctly on 64 bit Windows. There are [...]

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The Guardians of WindmillsLobby2012-05-19 13:55
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