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OpenClonk is a free multiplayer action game in which you control clonks, small but witty and nimble humanoid beings. The game is mainly about mining, settling and fast-paced melees.

OpenClonk is not just a game but also a versatile 2D game engine that allows the creation of mods. It is the successor of the shareware game series Clonk and thus inherits many of its features. Read on ...

Windows | Linux | Mac

Community & Links


Forum: In our development forum, we discuss about the game. This is where public development takes place. If you got questions about the game or want to give some feedback, this is the place to go.

Screenshots: Screenshots over time in the history of the project

IRC: Meet us in the channel #openclonk on irc.euirc.net

Documentation: Get familiar with OpenClonk's scripting language to develop your own mods for the game.

FAQ: Any questions? Find the answers here!

About: Read more about OpenClonk and its history.


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Recent Scenarios I June 28, 2016

Hi folks, Since the 7.0 release quite a number of new scenarios have been seen in online play. I would […]

OpenClonk Editor June 18, 2016

One of the main strengths of Clonk has always been its easy script interface and its openness for user content. […]

Upcoming Sound Design March 5, 2016

Heyo folks, I’m involved in the music and sound design of Open Clonk – and there has been quite some […]

Animals February 22, 2016

In the last release a few new animals have seen the light of day, also somewhat due to the the […]

The Music of OpenClonk January 29, 2016

Thanks to David Oerther (ala) and Martin Strohmeier (K-Pone), OpenClonk now has a quite extensive athmospheric soundtrack! You can listen […]